Hoop Chaos icon

Hoop Chaos
One thumb. Total chaos.

One-thumb physics basketball for 1 or 2 players. Hold to jump, slide to run, let go in the green to swish — and every basket changes the rules. From the makers of Wobble Kick and Wobble Spike.

Screenshots

What's in the game

One thumb

Touch and hold to jump with your hands up; slide left or right to run and steer. A ring fills around the ball — let go in the green for an auto-aimed swish. Early falls short, late flies long.

Every basket changes the rules

Moon Ball gravity, a giant Beach Ball, a heavy Bowling Ball, High Hoops, Low Rims, an Ice Court, Big Heads, Springs, a Tiny Court, Two Balls and Blackout. Or switch the cards off for plain basketball.

Play a friend on one phone

2 Player mode splits the screen: the left half is Player 1, the right half Player 2. Hand someone the other side of the phone and go.

Six AI levels, six cups

From Beginner to All-Star, the AI uses the same controls you do. Win the Playground, Beach, Ice, Dunk, Moon and Midnight cups, three knockout rounds each.

Daily Challenge & leaderboards

One seeded match a day with the same rule cards for everyone, played at your level. Beat the All-Star again and again to put your win streak on the board.

Replays you can share

Every basket gets a slow-motion replay, and any basket becomes a vertical slow-mo video for Shorts, Reels and group chats.

What makes it different

Hoop Chaos is basketball with one thumb and floppy physics. A ball that comes within reach sticks to your hands; hold too long and a defender can poke it loose, and jumping at a shooter shrinks their green.

After every basket a new rule card lands, so the third point is always weirder than the first. First to 5 wins, and most matches take two or three minutes.

Make your baller yours in the Locker: jerseys, hairstyles, faces, skin tones, body types, shoes, hats, balls and courts. Gems come from every match, the Daily and the cups, and some looks you win outright.

Fair by design

  • Free to play in full. Optional gem packs, and a one-time Pro upgrade with the Rule Lab, match length, the Pro wardrobe, double gems and career stats.
  • No third-party ads and no account.
  • Plays offline — leaderboards post when you’re back online.
  • Accessible: an optional aim guide while you learn the timing, plus reduce-flashing and reduce-motion settings.

Get update alerts

New rule cards, cups and looks ship regularly. Drop your email and we’ll tell you when the next update lands.